Global Animation, VFX & Games Market 2017-2020: Market was Valued at US$ 254 Billion in 2017 and is Projected to Reach US$ 270 Billion by 2020
DUBLIN, May 1, 2018 /PRNewswire/ --
The "Global Animation, VFX & Games Industry: Strategies, Trends & Opportunities, 2018" report has been added to ResearchAndMarkets.com's offering.
The total value of global animation industry was US$ 254 billion in 2017 and is projected to reach US$ 270 billion by 2020.
The demand for animation, VFX and gaming has expanded with the increase in targeted broadcasting hours by cable and satellite TV, availability of low cost internet access, penetration of mobile devices along with the growing popularity of streaming video. In addition, the demand for Animation and VFX content to power immersive experiences such as Augmented Reality and Virtual Reality is growing exponentially.
The rapid advancement of technology has made animation, VFX & games available to the masses, and this industry has become one of the fastest growing segments in the global media and entertainment market. We are increasingly seeing more of the global animation, VFX and games production taking place in a globally distributed mode. Production work is becoming global with tax incentives, regional low labor costs and lower computing costs, which put pressure on companies to reduce costs and set up facilities in tax advantaged or low-cost regions. This is a model which is increasingly being tapped by content producers.
MARKET SIZE
Most of the segments in the animation industry are growing at the rate of 2% YoY. The spend on special effects as a percent of production cost is about 20%-25%. The traditional form of content viewership is giving way to a sharp increase in streaming video consumption. The size of streaming market for animation content was US$ 2.4 Billion in 2017 and is growing at an annual rate of 8%. The size of global video gaming industry was US$ 92 billion in 2017. Global eSports industry is growing at the rate of 30% YoY & is predicted to be a billion-dollar industry by 2019.
STRATEGIES, TRENDS, OPPORTUNITIES, GROWTH FACTORS
Global consumers are displaying a growing appetite for engaging, high-definition visual experiences. Moviegoers are demanding high quality productions with engaging visual effects and realistic animation and studios are including more animation and VFX shots into films. Consumers are consuming more immersive content across channels such as ultra-high-definition TVs, tablets and smartphones to head mounted devices.
Animation, VFX and games content is being consumed not only on Netflix, Amazon, Hulu and Twitch, but also on YouTube, Twitter and Facebook. With the growing internet penetration and access to multimedia devices, customers are spending more time on streaming digital content. Streaming video is the fastest growing segment distribution channel for animation and is witnessing double digit growth and the same is expected to continue for the next few years.
This growth is attributed to the exponential growth in the number of online video viewers throughout the world. Cloud computing is playing a key role in character rendering and modeling processes as cloud based rendering of animation films is more effective and efficient as it reduces the time and cost compared to traditional rendering.
Cloud Gaming services which are growing at an exponential pace would need the right pricing model to both drive adoption and generate sufficient returns for platforms and publishers. The availability of low cost micro-payment systems is allowing users to pay for access or download small quantities of digital content and is the key for online games market to grow. Artificial Intelligence and Machine Learning based techniques are being used for in-game analytics, customer acquisition, retention, cross sell, churn, classify player behavior etc.
Popular eSports tournaments have rich spectator interactions and immersive fan experiences for in-person and online viewers. Micro-segmentation of fans is emerging as eSports leagues and tournament are consolidating various genres, platforms and viewing experiences by careful customer segmentation, targeting and positioning. China has become a leader in eSports and several tournaments are organized throughout the year with millions participating in both online and offline modes.
Key Topics Covered:
Global Animation & VFX Industry
History and Evolution Industry Differentiators Industry Characteristics
- ANIMATION INDUSTRY SUPPLY CHAIN
- ROLE OF TECHNOLOGY
- MERCHANDISING OPPORTUNITIES
- KEY CHANNELS FOR DISTRIBUTION OF ANIMATION CONTENT
- COMPETITIVE LANDSCAPE OF ANIMATION STUDIOS
- RISKS FACED BY ANIMATION STUDIOS
- DEMAND DRIVERS OF ANIMATION NDUSTRY
- GLOBAL CHARACTERISTICS AND DRIVERS FOR SUCCESS
Global Animation & VFX Market Size & Opportunity Global Animation Studios: Distribution and Capabilities
Animation & VFX Industry Segments
Market Segmentation
- 2D ANIMATION
- COMPUTER GENERATED IMAGERY (CGI)
- VISUAL EFFECTS (VFX)
- WEB ANIMATION
- CORPORATE SERVICES
Market Opportunity for Computer Generated Imagery (CGI)
- PRODUCING CGI ANIMATION
- ADVANTAGES OF CGI ANIMATION
- DISADVANTAGES OF CGI ANIMATION
- INFLUENCE OF CGI ON CEL ANIMATION
- CHALLENGES FOR CGI ANIMATION
- CRITICAL SUCCESS FACTORS FOR CGI PRODUCTIONS
Visual Effects (VFX)
- VFX INDUSTRY CHALLENGES & OPPORTUNITIES
Stop Motion Motion Capture 3D Animation Movies
- KEY TRENDS, OPPORTUNITIES, FORECASTS
Global Video Games Industry
Key Trends in the Global Video Games Industry
- VIDEO GAMES INDUSTRY STRUCTURE
- CHANGING VIDEO GAME BUSINESS MODELS
- ONLINE VIDEO GAMING BUSINESS MODELS
- VIDEO GAMES INDUSTRY VALUE CHAIN
- MOBILE GAMES INDUSTRY VALUE CHAIN
Key Opportunities & Strategies for the Global Video Games Industry
- GAMES INDUSTRY COMPETENCIES & SKILLS
- GUIDELINES FOR A GAMES STUDIO STRUCTURE
- ARTIFICIAL INTELLIGENCE & BIG DATA ANALYTICS DRIVEN HYPER-PERSONALISATION FOR VIDEO GAMES
- MACHINE LEARNING FOR IN-GAME ANALYTICS, USER ACQUISITION & RETENTION
Video Games Market Segments
- MOBILE VIDEO GAMES SEGMENTS & GENRES
Global Video Games Market Size & Opportunity
- CROSS OVER BETWEEN GAMES AND MOVIES
eSports Industry
Key Trends in the Global eSports Industry
- ESPORTS INDUSTRY STRUCTURE
- ESPORTS BUSINESS MODELS
- ESPORTS INDUSTRY VALUE CHAIN
Key Opportunities & Strategies for eSports Industry Global eSports Market Size & Opportunity
Forecasting Animation Content Demand
Animation Content demand from TV Channels in Europe Animation Content demand from TV Channels in the US and Canada Animation Content demand from TV Channels in Asia Animation Content demand from TV Channels in South America Animation Content demand from TV Channels in Rest of the World Total Animation Content demand from TV Channels Worldwide Size of the Global Animation Industry Key predictions for the future
Animation & VFX Software Industry
2D Animation Software Market Animation Workflow using 2D animation package Analysis of key 2D Animation Softwares
- HARMONY
- STORYBOARD PRO
- ANIMATION PAPER
- MOHO
- PENCIL2D
- SYNFIG STUDIO
- 3D Animation Software Market
- INDUSTRY OVERVIEW
- 3D ANIMATION SOFTWARE MARKET SEGMENTS
- FREE ANIMATION SOFTWARES
- PLUG-INS TO PRODUCTS
Analysis of key players in 3D Animation & VFX Software Market Analysis of key 3D Animation & VFX Softwares
- 3DS MAX
- MOTIONBUILDER
- BLENDER
- CLARA.IO
- FACESHIFT
- HOUDINI APPRENTICE
- iCLONE
- iPi SOFT
- MAKEHUMAN
- MAYA
- MIXAMO
- POSER
- TERRAGEN
- SMARTBODY
- BOATS ANIMATOR
- DRAGONFRAME
- 3D ANIMATION MARKET SIZE
- 3D ANIMATION MARKET SEGMENTS
Japanese Anime Production Softwares
- PROMINENCE OF 2D
- RETAS - SOFTWARE FOR ANIME PRODUCTION
- MANGA STUDIO - SOFTWARE FOR MANGA PRODUCTION
Proprietary 3D Softwares of Animation studios Collaboration between Animation Studios and Software Firms
Animation & VFX Content Creation
Content Creation Workflow in 2D Animation
- CONCEPTUALIZATION
- PRE-PRODUCTION
- PRODUCTION
- POST-PRODUCTION
Content Creation Lead Time Calculation in 2D Animation
- SCANNING AND FILTERING
- INK AND PAINT
- COMPOSITING AND DOPESHEET PREPARATION
Digital processing in 2D Animation
- WORKFLOW PRECEEDING DIGITAL PROCESSING
Content Creation Workflow in 3D Animation
- CONCEPTUALIZATION
- PRE-PRODUCTION
- PRODUCTION
- POST-PRODUCTION
- PARALLEL ACTIVITIES
Time Line of a Sample 3D production workflow Animation Software usage in 3D Production Workflow Animation Production Management
- GOVERNANCE
- TASK DIVISION AND PEOPLE ALLOCATION
- TECHNOLOGY
Role of Cloud Computing in Animation & VFX Workflow
Audience Dynamics
Marketing Strategies for Animation Studios
- MARKETING PROGRAM
- PROFILING AND TARGETING THE RIGHT AUDIENCE
Strategies for Successful Animation Films
- BEST PRACTICES IN CHARACTER DESIGN
- LESSONS FROM PAST MISTAKES
Profile of a 3D Animation Studio: Pixar
- PIXAR's TECHNOLOGICAL ADVANTAGE
Economics of Animation & VFX
Revenue break-up across distribution channels
Marketing to Exhibition of Animation Content
- MARKETING
- LICENSING
- MERCHANDISING
- DISTRIBUTION
- EXHIBITION
Economics of Animation Copyrights
Guidelines for Setting up an Animation Studio
Investments Needed for Setting up an Animation Studio Specialized Hardware and Software Investments Leveraging Cloud Computing for Competitive Advantage
Managing an Animation & Games Studio
Key Issues of Concern Formulating the long-term Strategy
Animation Content Outsourcing
Offshore Computer Animation Production
- BUSINESS AND REVENUE MODELS
Drivers
Animation & VFX Industry in Europe
Winds of Change
- DEMAND FOR TV CONTENT
- FEATURE FILM INDUSTRY IN EUROPE
- MARKETING AND MERCHANDISING
Collaboration among European Studios Drivers for Success Trends in Europe Animation & VFX industry in Germany
- SIZE OF ANIMATION INDUSTRY IN GERMANY
- CHANGING STRATEGIES
- KEY PLAYERS IN THE INDUSTRY
Animation & VFX industry in the UK
- SIZE OF ANIMATION INDUSTRY IN THE UK
- INDUSTRY SUCCESS
- KEY PLAYERS IN THE INDUSTRY
Animation & VFX industry in Italy
- SIZE OF ANIMATION & VFX INDUSTRY IN ITALY
- KEY PLAYERS IN THE INDUSTRY
Animation & VFX industry in France
- SIZE OF ANIMATION & VFX INDUSTRY IN FRANCE
- KEY PLAYERS IN THE INDUSTRY
Animation & VFX industry in Spain
- SIZE OF ANIMATION & VFX INDUSTRY IN SPAIN
- KEY PLAYERS IN THE INDUSTRY
Animation & VFX industry in Denmark
- KEY PLAYERS IN THE INDUSTRY
Animation & VFX Industry in USA
Key Trends
Production and Post-Production Market
Animation Value Chain in the US
Asian Animation & VFX Industry
Establishment of Local Animation Industry Early Trends in Animation Outsourcing to Asia
- ANIMATION OUTSOURCING IN CHINA
- ANIMATION OUTSOURCING IN INDIA
- ANIMATION OUTSOURCING IN SOUTH KOREA
- ANIMATION OUTSOURCING IN PHILIPPINES
- ANIMATION OUTSOURCING IN TAIWAN
- ANIMATION OUTSOURCING IN VIETNAM
Local Content Productions Trend towards Co-Productions
- CO-PRODUCTIONS IN JAPAN
- CO-PRODUCTIONS IN CHINA
- CO-PRODUCTIONS IN KOREA
- CO-PRODUCTIONS IN INDIA
- CO-PRODUCTIONS IN TAIWAN
- CO-PRODUCTIONS IN PHILIPPINES
- CO-PRODUCTIONS IN SINGAPORE
- CO-PRODUCTIONS IN MALAYSIA
Popularity of Foreign Animation Controversies Surrounding Foreign Animation
- PHILIPPINES
- SINGAPORE
- KOREA
- MALAYSIA
- INDONESIA
Animation in Asian Societies
- SUCCESSFUL BUSINESS MODELS
Animation Studios in Asia
Animation & VFX Industry in Africa
- EGYPT
- KENYA
- ALGERIA
- SENEGAL
- ZIMBABWAE
- NIGER
- IVORY COAST
- GHANA
- CONGO
- BURKINA FASO
Animation & VFX Industry in the Middle East
Emergence of the Middle East Animation Industry Key Industry Trends
Animation & VFX industry in United Arab Emirates
- GOVERNMENT SUPPORT
- INTERNATIONAL COLLABORATION
Dubai's first 3D Animated Feature Film Animation & VFX industry in Saudi Arabia
- GOVERNMENT SUPPORT
- STRATEGIES FOR INDUSTRY GROWTH
Animation & VFX Industry in Japan
Key Trends
- MARKET OVERVIEW
- COLLABORATION BETWEEN JAPANESE AND OVERSEAS STUDIOS
- OUTSOURCING TO OTHER COUNTRIES
- SUCCESSFUL BUSINESS MODELS
- CHALLENGES
Anime Exports
- OVERSEAS INFLUENCE OF ANIME
Globally Successful Japanese Animes
Japanese Anime Production Models
Future Trends Animation Studios in Japan
Animation & VFX Industry in South Korea
Emergence of the Industry Functioning of Korean Animation Studios Changing Business Models
- GOING BEYOND SUBCONTRACTING
- INVESTMENTS BY INDUSTRIAL GROUPS
- CHANGES IN INDUSTRY STRUCTURE
- SUCCESS IN OTHER COUNTRIES
Current State of the Industry
- GOVERNMENT SUPPORT
- COLLABORATION WITH OVERSEAS PARTNERS
- KEY TRENDS
- LOCAL CONTENT
Challenges Market Opportunity
- SIZE OF THE KOREAN ANIMATION INDUSTRY
Future Outlook Animation Schools in Korea Animation Studios in Korea
Animation & VFX Industry in Canada
Industry Drivers
Challenges Strategies for Animation Studios in Canada Data on Animation Studios in Canada
Animation & VFX Industry in Australia
Recent Movie Trends in Australia Industry evolution and key Animation productions Challenges Government Support Strategies for Animation Studios in Australia Animation Studios in Australia Animation Movies in Australia Animation Schools in Australia Profile of Animation Studios in Australia
Animation & VFX Industry in Argentina
Key Trends
Animation Studios in Argentina Argentina's first 3D Animated Feature Film Government Support Industry Drivers Challenges Industry Opportunities Strategies for Animation Studios in Argentina Data on Animation Studios in Argentina
Animation & VFX Industry in Brazil
Key Trends
Animation Studios in Brazil Brazil's first CGI Animated Feature Film Brazil' first TV animation series Government Support Industry Drivers Challenges Industry Opportunities Strategies for Animation Studios in Brazil Data on Animation Studios in Brazil
Animation & VFX Industry in Colombia
Animation Studios in Colombia Key Trends Industry Drivers Challenges Industry Opportunities Strategies for Animation Studios in Colombia Data on Animation Studios in Colombia
Animation & VFX Industry in South Africa
Key Trends Animation Studios in South Africa South Africa's first Animated Feature Film South Africa's successful 3D Feature Film Government Support Industry Drivers Challenges Industry Opportunities Strategies for Animation Studios in South Africa Data on Animation Studios in South Africa
Animation & VFX Industry in Mexico
Key Trends
Recent Movie Trends in Mexico Animation Studios in Mexico Animation Schools in Mexico Mexico's 3D Animated Feature Films Government Support Challenges Industry Opportunities Industry Drivers Strategies for Animation Studios in Mexico Data on Animation Studios in Mexico
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